After over a year of internal restructuring of the online role-playing action game Anthem, Electronic Arts and BioWare have decided to discontinue development and move on to other projects.
Executive Producer Christian Dailey explained that the decision to end Anthem was motivated by a combination of the impact of COVID-19 and a desire to focus on BioWare projects like Dragon Age and Mass Effect.
«I know this will upset the Anthem community, who were excited to see the improvements being made. It also frustrates the team who have done a brilliant job. For me personally, Anthem is what brought me to BioWare, and the past two years have been some of the most challenging and rewarding of my career, ”Daily wrote.
Daly also noted that BioWare will continue to maintain Anthem’s servers as it did before.
Anthem’s launch was unsuccessful and riddled with bugs. In addition, the game was criticized for its boring story and poor content support, although the combat system was interesting. The publisher ultimately decided to relaunch Anthem in late 2019. It took BioWare over a year to completely change the core game loop and mechanics: rewards, quests, and social elements. Earlier this month, Electronic Arts reportedly checked the status of the project and subsequently called for a halt to development.
Anthem is out on PC, Xbox One and PlayStation 4.