Publisher THQ NORDIC and EXPERIMENT 101 studio in the official microblog of their role-playing action in the open world Biomutant told about the patch prepared for the game.
As it became known, the Biomutant fixes and improvements included in the first post-year update will be the response of the developer team on the consumer feedback on the project.
In particular, Experiment 101 plans to adjust the pace of dialogues, teller settings and complexity, graphic options (depth of field and blur in motion), awards and behavior of enemies, as well as sound and battle.
The date of the charge of the patchwork the creators of Biomutant were not called, but they promised that it would not have to wait long. The team suggests that, first of all, the patch will be released on the PC, and will then appear on consoles.
We are working on the pacing of dialogues, narrator settings, difficulty settings, video settings like depth of field and motion blur, loot and enemy tuning as well as sound and combat.
Recall, profile journalists accepted Biomutant not too warm: the average project rating on the Metacritic aggregator ranges from 62 to 68% depending on the target platform.
Despite the cool press with a certain popularity with Biomutant players, still uses: shortly after the release in the Steam version of the project, over 55 thousand people were recorded – a record for THQ Nordic.
Biomutant came out on May 25 of this year on PC (Steam, Gog, Origin, EGS), PS4 and Xbox One, and on PS5, Xbox Series X and S is backward compatibility. Due to the technical problems on the PS5 game, the game is still issued 1080p permission instead of 4k.